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I've also found that most cheaters are addicted to liniar games like Quake or Unreal, where u do loevel after level, it takes away from the over all "puzzle" feel of being in a large facility like HL or Red Faction, liniar games also take away from the emmerssion factor, where everything relates to everything else.
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there really is no point in cheating, I dont even look at the manual because I like to be surprised at what weapons Ill run into, thats half the fun of playing, you have a crappy pistol and baton, and WHAMO, you pick up a submachine gun and become a much more effective killer!!! its very fun, or when u round a corner and take a barrage from an assault rifle, you know it sounds diffrent, and you also know if u kill that bstrd u get his gun, adds a great element to the game play. I don't think I have to rant on about how stupid that would be. QUOTE (Xentor Dec 31 2002, 12:53 PM)Well, first off, let me say I NEVER cheat in multiplayer games. And now there are very few good stock servers out there.
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Cheating also killed HL itself (I considder Binds cheating BTW, if it aint in the GUI, u are exploiting it) It created a race of super jumping bean Tau Cannon, Missile, Nade Tossing, weapon cycling crackheads. But the cheating in multi killed it, hope part 2 will be better. and the Geo-Mod was sick you can literally blow up any sturcture in the game, inlcudding walls, floors, bridges, so when a bunch of them are hold up in a bunker u can line it with explosives and BOOM, the all die in the rubble! soo good.
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The multiplayer never made it, its was an HL caliber game single player, awesome AI on (impossible) setting, and not the lame (I cant kill him with 3 headshots) tough like James Bond Nightfire for PC (I hate EA please please please drop a bomb on them) On impossible the Red Faction AI would group up behind a closed door, send ONE guy to open it (the fodder) and then fired on you from far away through the open door, if they were getting owned the would retreat and regroup. Same story with red faction, they never added consistancy checks, so people modded wepons at will. Gee, wouldn't it be fun to have the ultra-cool, turn-your-enemies-into-little-vibrating-chunks-of-human-flesh weapon at the BEGINNING? 'nuff said I figure if you spent $50 on a game, you should play the WHOLE game, not just the part that's within your skill level. extra resources or weapons, etc, NOT god mode).
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In that case, I play as far as I can, and when a particular spot in the game frustrates me for a few days, I pop in a small cheat code (read: "small". I don't need THAT kind of commitment to a computer game, no matter how fun it is. Some of them are downright impossible unless you devote your entire life to them. I'd say I cheat in about 2/3 of them for a few reasons. In single player games, I have a different viewpoint. Well, first off, let me say I NEVER cheat in multiplayer games. You cheat online at the expense of others. There isn't much support for AvP2, it seems - most of the modders have already left (and there's no-one to provide a fix for this like HLGuard does).Įdit: darkrevenge, the fact that you do it at all is bad enough. It becomes pointless to even play online anymore.The name of the that thread was 'Avp2 is dead. So in turn when some jerk can hack the game like that. You can even add values to other players. You can make yourself in god mode,Never run out of ammo,give yourself ton's of extra ammo or anything, You can even bypass the class weapons and add what weapons that you would like. On a similar note, whilst I was browsing an Avp2 forum, I noticed this:QUOTE Well going thru contacts that I have in the woprld of avp2 I was sent a program that has just been made where a person can adjust the values in a online game.
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You also complete the game in a tenth of the time and get far less enjoyment from it (a lot of the enjoyment in games comes from working out how to progress).Īs MMZ>Torak said, it also means that when you go to play online you're rubbish at it, because you've never properly played the game. It really took away the whole challenge and point of the game: it means you don't think about what you're doing. I had a strategy guide once for a game (I can't remember exactly which one, though I have the horrible suspicion it might have been Myst).